Variable Refresh Rate (VRR) is coming to the PlayStation 5 in the coming months, Sony announced. If you have an HDMI 2.1-compatible TV or PC monitor, it will dynamically sync the screen’s refresh rate to the graphics output of the PS5 console, Sony explains in a blog post. The feature was long overdue as VRR has been available on the Xbox Series X and Series S consoles since their debut.
As you no doubt know, VRR helps minimize visual artifacts such as screen cracks. “Gameplay in many PS5 titles feels smoother because scenes are rendered immediately, graphics look sharper and input lag is reduced,” explains Sony. “Previously released PS5 games can be fully optimized for VRR via a game patch, and future games may include VRR support at launch.”
You can also apply VRR to PS5 games that don’t support it, something that “may improve video quality for some games,” Sony said. Results may vary depending on the TV and game you’re playing, it added.
Sony only recently unlocked VRR on its HDMI 2.1 equipped TVs in the US and Europe. The PS5 offers 4K at 120Hz, but it’s arguably not as well implemented as the Xbox Series X/S consoles.
Sony has not specified an exact date for the VRR patch, but will share more details as the feature gets closer to release. In the meantime, the latest PS5 release includes a few other new features. That includes the ability to test a voice command feature that lets you control media playback or find open games, apps, and settings; join open or closed parties via the PS App; and enable dark mode on PS Remote Play. They will all be rolled out later today.
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